I'm interested in the automated strike zone discussion. I've also heard that the problem for pitchers is the high strike. As someone who has worked behind the plate (college, not pro, admittedly) the 3D zone is pretty BS, umps don't really have the depth perception to see where the ball is dipping. We all make approximations based on seeing the pitchers' pitches over the course of a game (or similar pitches over the course of a season). The best way to do this might be to use two 2D zones at the front of the zone and the back of the zone, and to expand the high strike a little bit.